Saturday, August 25, 2012

Welcome to a little place called Silent Hill...



Have you ever heard of a quaint town known as Silent Hill? If you haven't, then you should know right now. Silent Hill is not quaint, nor a normal town. Do not believe anything about it being so, for even though it used to be a normal place, now it has become a place that would make for a horrible vacation. Silent Hill has always seemed to be a long-since empty place, and it is. In all the Silent Hill games, you are either the only human being there, or among literally just one or two. This is no exception. While human life is almost non-existent inside of Silent Hill, that doesn't mean there isn't life at all. Monsters, your own inner demons given life and form, lurk behind every corner. This town is alive. It knows you. It knows what you've done. It will fill with your own horrors, turn into your own hell, torment you without end. It won't let you leave. Don't go to Silent Hill.

You'll find out why I'm warning you to never go to that cursed town here after the jump.

Sunday, October 23, 2011

Time Manipulation Abilities + Video Game = Singularity


Have you ever dreamed of stumbling across an awesome glove of awesomeness that uses experimental and really dangerous material to allow you to manipulate TIME ITSELF?! No? Oh. Well, I guess that was just me then. Luckily enough for you, that's precisely what Singularity gives, and provides this power at your fingertips. It also demonstrates why people shouldn't have this power, butwe'renottalkingaboutthatrightnow.

You want to know what we will be talking about? Well! Click below and you'll find out after the jump.

Wednesday, October 19, 2011

That Humanized Revoluntionary Deux Ex Goodness



Have you heard of the classic oldie first person games such as Thief, Bloodlines, or even Deus Ex? You know, games that were complex, clearly with much thought put into it, and sucked you right in. Games that are so great that, especially with the stream of games that has been seen lately, is such a relief and change from leniency that they're incredibly relaxing and comforting to see and play. A stroke of excellence, and the latest addition to the Deus Ex series is one of those games.

Of course, even since the game came out a while ago, I have no intention of spoiling anything for anyone who has had the misfortune to not pick up this game and play it, I will not go into detail story-wise and despite how tempting it may be I will not go too far into talking about the game's mechanics. I will say right off the bat, however, that much of what makes this game great is the sheer amount of freedom that the player gets in each decision there is to make, despite the fact much of the information the player receives is limited, depending on the choices that are made. Because of the fact that said freedom and the ability to tackle a situation however you desire is a defining point for this game, that is why I refuse to go into too much detail and influence how you will go through the game once you play it.

More information after the jump.